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NIGHT CREATURE
Breakdown
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Breakdown Blog
In honor of halloween I wanted to make a creature that was truly horrific. I came across this concept by Timofey Razumov and it was perfect for my vision.
I started out in zbrush from a sphere, getting the form in. All Im thinking about is nailing the silloutte but also implmenting my own interpretation of shape and including some design elements that were appealing to me. Once I felt like the silloutte holded up, I then went into the next phase, getting the secondary forms in. A lot of this was the veins and skin stretching in the neck. Next up was the little moles and veins that were popping out. Lastly to finish the sculpt i added in some loose skin pores and moles to get the micro details in.
Concept by: Timofey Razumov
Concept by: Timofey Razumov
The final textures in Substance Painter
The final textures in Substance Painter
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Some Renders
Here are some renders from v-ray 5.